Currently working on: Galactic ConquestOVERVIEW
Galactic Conquest is a real-time strategy game. It's currently singleplayer only, multiplayer is planned but not yet implemented.
The game spawns a series of solar systems at the beginning of a game. All players, artificial intelligence or not, are given one random planet initially, but they can easily colonize more planets to build on them and extract their resources. The aim of the game is to either ally with the other players or to eliminate them. A player is eliminated when they have no ships or buildings left.
The planets are orbiting stars that are randomly distributed across the level. These stars have a limited lifetime depending on their size, the shortest lifetime being 15 minutes and the longest being just over an hour. Large stars will expire quicker than small ones, and large stars will explode in a supernova explosion while small stars will simply collapse. The planets around a small, collapsed star will continue to exist, and they will not be affected in any way. The planets of an exploding star will be stripped of their buildings at random.
BETA & RELEASING
These downloads of the game are available:
22. 10. 2012 - V0.0.1 - A very buggy and limited version of what is to become a game (LIMITED TO 1920x1080!)
22. 10. 2012 - V0.0.1 - A very buggy and limited version of what is to become a game (LIMITED TO 1280x1024!)
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Image 1 of 14
The first screenshot taken of the game. A solar system with a medium-sized sun in the center is shown. This was before any ships, backgrounds or menus were added.
Ratings and Comments
The average rating given on this project is 2.7452380952387/5, and a total of 525 ratings were given.
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